Monday, 17 June 2013

HA4 - 3D the basics Applications of 3D Task 1

Applications of 3D:

3D in Games

3D has been applied in many variations such as TV, Games, Film, Education, Web, Mathematics, engineering, product design etc

The 3D games have been around from 1981 with Monster Maze created for the Sinclair ZX81 and developed by Malcom Evans, Monster Maze was the very first 3D game that was created. The player got awarded points for getting away from the monster which is a Tyrannosaurus Rex which chased them through the maze.

By the time the playstation 1 and the Nintendo 64 game consoles came into the world, mostly every game was taking the transition from 2D to 3D, games such as Crash Bandicoot and Virtual Racing for the Sega Saturn.


<--- Crash Bandicoot Gameplay


<--- Virtual Racing Gameplay



Current Trends in today's world!

The use of up to date technology the 3D within games is becoming more realistic and is now seen in every single game this means that its worlds and narratives will become more realistic and be brought to life. The gaming industry have evolved games into interactive films (cinematic videos within the game) for instance,

The assassins creed franchise:





Gears Of War franchise:





3D in Animation

The first 3D animation was recently been discovered after being lost for many years, it was produced in 1972 and is believed to be the worlds very first computer generated 3D Animation. It was developed by Ed Catmull, he was a computer scientist also he is one of the founders of the well-known Pixar.






Pixars Geri's game

The first Pixar production to have a human main character, Geri's Game was produced with the goal to "take human and cloth animation to new heights".
The face of the character Geri resembles actor Jonathan Harris, who also provided the voice of Geri for his later appearance in Toy Story 2, where he is a toy repairman who fixes Woody's torn arm. Chess pieces can be seen in his carrying case, in a nod to the short. Jan Pinkava, the film's writer and director, has said the character is loosely based on himself and his elderly relatives, particularly his grandfather who was a frequent and avid chess player.





Accessing 3D Technology

Traditional forms of animation such as cell and stop-motion are the most popular, high end 3D software is now affordable and available for individuals to access the technology and make and create their own animations to professional standards. This has lead to the outbreak of lots of self-published animations. independent animators are able to develop lots of short animations for TV shows and advertising.




The Techniques used for animation

Rigging
A character rig is essentially a digital skeleton bound to the 3D mesh. Like a real skeleton, a rig is made up of joints and bones, each of which act as a "handle" that animators can use to bend the character into a desired pose.
A character rig can range from simple and elegant to staggeringly complex. A basic setup for simple posing can be built in a few hours, while a fully articulated rig for a feature film might require days or weeks before the character is ready for Pixar level animation.
We plan on working up a basic rigging tutorial sometime next month, but in the meantime, it's a good idea to at least familiarize yourself with some of the major concepts:
Placing the Skeleton: Placement of a skeleton is perhaps the easiest part of the rigging process. For the most part, joints should be placed exactly where they would be in a real world skeleton, with one or two exceptions.


Motion-Capture
The simplest rundown is that live actors' motions are digitally recorded and then applied to 3D models. The physical recording itself can be done through one of two methods: the actor can wear a cumbersome bodysuit wired with complex sensors that detect their movements, or they can attach smaller singular sensors at pivotal points to capture the motion of those particular joints and interpret it into full-limb motion.







3D in Film and TV

The first major step of the use of 3D imagery was in the classic movie Jurassic Park which was released in 1993, nearly every single dinosaur was created by using 3D CGI software.



In todays society it is common for a composite of 3D features to appear within TV and film with characters, sound effects,explosions etc... 

Indiana Jones and the Kingdom Of The Crystal Skull:



Marvels Avengers Assemble





Compositing is the combining of visual elements from separate sources into single images, often to create the illusion that all those elements are parts of the same scene. Live-action shooting for compositing is variously called "chroma key", "blue screen", "green screen" and other names. Today, most, though not all, compositing is achieved through digital image manipulation. Pre-digital compositing techniques, however, go back as far as the trick films of Georges Méliès in the late 19th century; and some are still in use. All compositing involves the replacement of selected parts of an image with other material, usually, but not always, from another image. In the digital method of compositing, software commands designate a narrowly defined colour as the part of an image to be replaced. Then every pixel within the designated colour range is replaced by the software with a pixel from another image, aligned to appear as part of the original. For example, a TV weather person is recorded in front of a plain blue or green screen, while compositing software replaces only the designated blue or green color with weather maps.

http://en.wikipedia.org/wiki/Compositing





3D In Education

Visual learning plays a key role in the teaching and learning process. Gaia 3D is the new generation 3D solution that allows you to explore new frontiers. A tool to enhance the work you do in the classroom. Gaia 3D helps teachers to teach those ‘hard to reach’ concepts whilst engaging students and bringing lesson content to life.
The 3D learning experience places students in virtual environments, allowing them to walk down a street in ancient Rome, visit the outer reaches of the universe or move through the chambers of a beating heart.
http://www.gaia3d.co.uk/3d-viewer/





3D in Engineering
With unsurpassed expertise in 3D laser scanning/data capture, CAD modeling, reverse engineering, dimensional laser inspection, and ISO 17025-certified integrated metrology services, our innovative approach delivers real strategic advantages for your product development, manufacturing and quality programs. 

3D Engineering Solutions offers non-contact digital 3D laser scanning services with up to 1,000,000 points per second – available 24/7, on demand and on-site, along with a full range of quality inspection services. 

http://www.3d-engineering.net/
















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